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What If We Were... (Book 2)

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Teen girls rewrite the universe every day… but now they’re going even further! Reunite with Nathalie and Marie — and their new friend/crush Jane Doe — for their wildest, most hilarious games of imagination yet, including an extended fantasy epic!

Marie and Nathalie are the queens of make-believe. They’ve run through every scenario that is possible, somewhat plausible, or frankly unbelievable: secret-agent ninjas launching a surprise-attack on an ice-cream stand, super-heroes hell-bent on making country music disappear, even lost astronauts condemned to spend millions of light-years in another dimension. The name of the game? “What If We Were…”

But all of this was a mere prelude to “What If We Were… For Real!” This new version is just like the classic game, minus the mental gymnastics of thinking up fantasy scenarios. Because now Marie and Nathalie’s wildest fantasies are coming true… for real!

Let’s hope that years of practice have readied the girls for this new challenge, because they’re headed back in time on a magical quest to a new realm, where they must defeat their physics teacher, a master of black magic and sinister kidnappings!

Good luck, girls!
“A zany, surreal compilation that reframes and celebrates female friendship.” Kirkus Reviews
Axelle Lenoir is a French Canadian comic book artist who has created over a dozen books. Her English-language books include Camp Spirit, What If We Were (Book 1), and her autobiography from another dimension, Secret Passages.

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Teen girls rewrite the universe every day… but now they’re going even further! Reunite with Nathalie and Marie — and their new friend/crush Jane Doe — for their wildest, most hilarious games of imagination yet, including an extended fantasy epic!

Marie and Nathalie are the queens of make-believe. They’ve run through every scenario that is possible, somewhat plausible, or frankly unbelievable: secret-agent ninjas launching a surprise-attack on an ice-cream stand, super-heroes hell-bent on making country music disappear, even lost astronauts condemned to spend millions of light-years in another dimension. The name of the game? “What If We Were…”

But all of this was a mere prelude to “What If We Were… For Real!” This new version is just like the classic game, minus the mental gymnastics of thinking up fantasy scenarios. Because now Marie and Nathalie’s wildest fantasies are coming true… for real!

Let’s hope that years of practice have readied the girls for this new challenge, because they’re headed back in time on a magical quest to a new realm, where they must defeat their physics teacher, a master of black magic and sinister kidnappings!

Good luck, girls!

Praise

“A zany, surreal compilation that reframes and celebrates female friendship.” Kirkus Reviews

Author

Axelle Lenoir is a French Canadian comic book artist who has created over a dozen books. Her English-language books include Camp Spirit, What If We Were (Book 1), and her autobiography from another dimension, Secret Passages.