Introduction: Everyone Makes Games
Chapter 1: PuzzleScript Basics
Chapter 2: Herding Cats: Your First PuzzleScript Game
Chapter 3: Herding Cats: Using Level Design to Tell Stories
Chapter 4: Robot Heist: Creating Rules and Obstacles
Chapter 5: Robot Heist: Creating Consequences for Losing
Chapter 6: Robot Heist: Refining Your Level Design
Chapter 7: Where to Go from Here