A man must fight for his planet against impossible odds when gamers from Earth attempt to remotely annihilate it in this epic, fast-paced novel from the New York Times bestselling author of the smash-hit Dungeon Crawler Carl.
All colonist Oliver Lewis ever wanted to do is run the family ranch with his sister, maybe play a gig or two with his band, and keep his family’s aging fleet of intelligent agriculture bots ticking as long as possible. As a fan of Earth television and culture, he figures it will be a good thing when the transfer gate finally opens all the way and restores instant travel and full communication between Earth and his planet, New Sonora. But there’s a complication.
Even though the settlers were promised they’d be left in peace, Earth’s government now has other plans. The colossal Apex Corporation is hired to commence an “eviction action.” But maximizing profits will always be Apex’s number one priority. Why spend money printing and deploying their own AI soldiers when they can turn it into a game? Why not charge bored Earthers for the opportunity to design their own war machines and remotely pilot them from the comfort of their own homes?
The game is called Operation Bounce House.
Oliver and his friends soon find themselves fighting for their lives against machines piloted by gamers who’ve paid a premium for the privilege. With the help of an old book from his grandfather and a bucket of rusty parts, Oliver is determined to defend the only home he’s ever known.
Praise for Dungeon Crawler Carl:
“Fresh. Creative. Hilarious. I'm obsessed…Princess Donut is my queen.” – Actor, producer and New York Times bestselling author Felicia Day
"This series has no goddamn business burying so much depth and emotion and complexity under its bawdy, gory surface, but it does so anyway. What a wild-ass and unexpected delight." – New York Times bestselling author Scott Lynch
"This is the book for anyone who ever wondered what it would be like to be a role player in a game with the best game master ever. Also for anyone who wants to read a good book. Or maybe anyone who has been outside at night—in their underwear—looking for their cat and wondering 'What's the worst thing that could happen?' Once you start, you won't put it down." - Patricia Briggs, #1 New York Times bestselling author of the Mercy Thompson series
“Dungeon Crawler Carl is the best start to a series I’ve read this year. I wish I’d tried it sooner.” – Will Wight, author of the Cradle series
"If there's a better LitRPG than Dungeon Crawler Carl, I haven't read it." - Shirtaloon, author of He Who Fights Monsters
“One big smile all the way through. Put on your best pair of boxer shorts and sit back for a truly fun and enjoyable read.”—New York Times bestselling author Kevin J. Anderson
Matt Dinniman is a writer, artist, and musician (well, he's a bass player) from Gig Harbor, WA. He is the author of several books, including the bestselling Dungeon Crawler Carl series.
View titles by Matt Dinniman
A man must fight for his planet against impossible odds when gamers from Earth attempt to remotely annihilate it in this epic, fast-paced novel from the New York Times bestselling author of the smash-hit Dungeon Crawler Carl.
All colonist Oliver Lewis ever wanted to do is run the family ranch with his sister, maybe play a gig or two with his band, and keep his family’s aging fleet of intelligent agriculture bots ticking as long as possible. As a fan of Earth television and culture, he figures it will be a good thing when the transfer gate finally opens all the way and restores instant travel and full communication between Earth and his planet, New Sonora. But there’s a complication.
Even though the settlers were promised they’d be left in peace, Earth’s government now has other plans. The colossal Apex Corporation is hired to commence an “eviction action.” But maximizing profits will always be Apex’s number one priority. Why spend money printing and deploying their own AI soldiers when they can turn it into a game? Why not charge bored Earthers for the opportunity to design their own war machines and remotely pilot them from the comfort of their own homes?
The game is called Operation Bounce House.
Oliver and his friends soon find themselves fighting for their lives against machines piloted by gamers who’ve paid a premium for the privilege. With the help of an old book from his grandfather and a bucket of rusty parts, Oliver is determined to defend the only home he’s ever known.
Praise
Praise for Dungeon Crawler Carl:
“Fresh. Creative. Hilarious. I'm obsessed…Princess Donut is my queen.” – Actor, producer and New York Times bestselling author Felicia Day
"This series has no goddamn business burying so much depth and emotion and complexity under its bawdy, gory surface, but it does so anyway. What a wild-ass and unexpected delight." – New York Times bestselling author Scott Lynch
"This is the book for anyone who ever wondered what it would be like to be a role player in a game with the best game master ever. Also for anyone who wants to read a good book. Or maybe anyone who has been outside at night—in their underwear—looking for their cat and wondering 'What's the worst thing that could happen?' Once you start, you won't put it down." - Patricia Briggs, #1 New York Times bestselling author of the Mercy Thompson series
“Dungeon Crawler Carl is the best start to a series I’ve read this year. I wish I’d tried it sooner.” – Will Wight, author of the Cradle series
"If there's a better LitRPG than Dungeon Crawler Carl, I haven't read it." - Shirtaloon, author of He Who Fights Monsters
“One big smile all the way through. Put on your best pair of boxer shorts and sit back for a truly fun and enjoyable read.”—New York Times bestselling author Kevin J. Anderson
Author
Matt Dinniman is a writer, artist, and musician (well, he's a bass player) from Gig Harbor, WA. He is the author of several books, including the bestselling Dungeon Crawler Carl series.
View titles by Matt Dinniman